According to the general definition of the metaverse, we think it is the process of virtualization and digitization of the real world, and it can also be simply understood as a digital twin of production and life in the real world.
The past year (2021) can be said to be the first year of the metaverse. From 2021 to the present, many events related to the concept of the metaverse have occurred.
At the beginning of 2021, Soul App proposed to build a "social metaverse" for the first time in the industry.
In March 2021, Roblox, the first share of the Metaverse, was officially listed on the New York Stock Exchange.
In August 2021, ByteDance acquired VR country email list startup Pico; Nvidia announced the launch of the world's first simulation and collaboration platform that provides a foundation for the establishment of the Metaverse.
In October 2021, the American social media giant Facebook announced that it would change its name to "Meta", which is derived from the "Metaverse".
In January 2022, Microsoft acquired Blizzard and entered the Metaverse.
Whether it is a large Internet company or a mainstream hardware manufacturer, they have all begun to develop Metaverse-related products.
The Metaverse is forming a new wave in a new way.
We know that the Web1.0 era is mainly based on PC.
The Web 2.0 era is mainly based on the mobile Internet.
The future era is the era of interconnection of all things, simulation and digitization of all things. Therefore, it is generally believed that the "Web 3.0" era is the metaverse.
I have learned from friends who do trademark patents and investment before that this year, they have received thousands of trademark patent applications and business plans for Metaverse.
It seems that the opportunity has come, and everyone wants to seize the opportunity.
With the emergence of any new thing, there are always various risks and opportunities.
In order to allow everyone to understand Metaverse products objectively and avoid losses caused by blindly following the trend, this article analyzes a Metaverse product "UHive".
1. UHive product introduction
UHive was first founded in 2018. At that time, there was no concept of the metaverse, and the main product form had not yet been constructed. The product model also mainly focused on "coins", and 3 billion UHive tokens were pre-sold.
According to the information released on its official website, UHive will be officially launched on Google Play and App Store in 2020.
Today, UHive's official website defines its product as "World`s First Social Metaverse", which defines UHive as the world's first metaverse social product.
1. Product Vision
UHive hopes to elevate community connections to a new level, and everyone’s social activities in this community will be rewarded, that is, to achieve universal income through “digital dividends (UHive Token)”, .